Sharn, the City of Towers
In the City of Towers, a thousand secrets whisper in the night, and a thousand tales unfold before the moons reach their zenith…
Every day, a hundred adventures unfold in the City of Towers. Heroes arise and meet their doom; treasures are unearthed, stolen, and recovered; and villains plot unending schemes of wickedness to unleash upon the city. In districts from soaring Skyway to the sweltering Cogs, thousands upon thousands of people from every race and nation toil and play, eat, drink, and die among the towers.
Sharn is known by many names, including the City of Knives, the City of Lost Souls, the City of a Million Eyes, the Gateway to Xen’drik. The city inspires a range of emotions, from awe to disgust. Its architecture and the pervasive magic of flight (due to the manifest zone linked to the plane of Syrania, the Azure Sky), the bustling activity of its towers and bridges, the tremendous array of cultural, culinary, and commercial delights it offers, and its proximity to the lost continent of Xen’drik draw pilgrims and adventurers from around the world. Its crime rates, the debauchery offered among its many entertainments, the well-known corruption of its leaders and Watch, and the threat of ancient monsters lurking beneath its sewers provoke fear and censure from those of less adventurous spirit.
Sharn is the largest city of Khorvaire, though not the most important in its political or economic life. It is, nevertheless, a hotbed of activity. Although part of the nation of Breland, Sharn is a society in its own right. People and cultures of nearly every imaginable sort are brought together there. They talk, they do business, they travel together, they pass one another on the street, and the result is a true melting pot, perhaps the only one in all The Five Nations. Members of monstrous or disfavored races who aren’t welcomed in Sharn’s towers can find a place in the shadows deep beneath the lofty spires and floating towers that give the City of Towers its title.